Add has_intermediate_output flag for nodes with interactive UI (#13048)

This commit is contained in:
Terry Jia
2026-03-27 21:06:38 -04:00
committed by GitHub
parent 3a56201da5
commit 3696c5bad6
6 changed files with 54 additions and 5 deletions
+1
View File
@@ -813,6 +813,7 @@ class GLSLShader(io.ComfyNode):
"u_resolution (vec2) is always available."
),
is_experimental=True,
has_intermediate_output=True,
inputs=[
io.String.Input(
"fragment_shader",