Files
llama-swap/cmd/wol-proxy/wol-proxy.go
2025-11-08 14:16:12 -08:00

334 lines
7.6 KiB
Go

package main
import (
"bufio"
"context"
_ "embed"
"errors"
"flag"
"fmt"
"io"
"log/slog"
"net"
"net/http"
"net/http/httputil"
"net/url"
"os"
"os/signal"
"strings"
"sync"
"time"
)
//go:embed index.html
var loadingPageHTML string
var (
flagMac = flag.String("mac", "", "mac address to send WoL packet to")
flagUpstream = flag.String("upstream", "", "upstream proxy address to send requests to")
flagListen = flag.String("listen", ":8080", "listen address to listen on")
flagLog = flag.String("log", "info", "log level (debug, info, warn, error)")
flagTimeout = flag.Int("timeout", 60, "seconds requests wait for upstream response before failing")
)
func main() {
flag.Parse()
switch *flagLog {
case "debug":
slog.SetLogLoggerLevel(slog.LevelDebug)
case "info":
slog.SetLogLoggerLevel(slog.LevelInfo)
case "warn":
slog.SetLogLoggerLevel(slog.LevelWarn)
case "error":
slog.SetLogLoggerLevel(slog.LevelError)
default:
slog.Error("invalid log level", "logLevel", *flagLog)
return
}
// Validate flags
if *flagListen == "" {
slog.Error("listen address is required")
return
}
if *flagMac == "" {
slog.Error("mac address is required")
return
}
if *flagTimeout < 1 {
slog.Error("timeout must be greater than 0")
return
}
var upstreamURL *url.URL
var err error
// validate mac address
if _, err = net.ParseMAC(*flagMac); err != nil {
slog.Error("invalid mac address", "error", err)
return
}
if *flagUpstream == "" {
slog.Error("upstream proxy address is required")
return
} else {
upstreamURL, err = url.ParseRequestURI(*flagUpstream)
if err != nil {
slog.Error("error parsing upstream url", "error", err)
return
}
}
proxy := newProxy(upstreamURL)
server := &http.Server{
Addr: *flagListen,
Handler: proxy,
}
// start the server
go func() {
slog.Info("server starting on", "address", *flagListen)
if err := server.ListenAndServe(); err != nil {
slog.Error("error starting server", "error", err)
}
}()
// graceful shutdown
ctx, _ := signal.NotifyContext(context.Background(), os.Interrupt)
<-ctx.Done()
server.Close()
}
type upstreamStatus string
const (
notready upstreamStatus = "not ready"
ready upstreamStatus = "ready"
)
type proxyServer struct {
upstreamProxy *httputil.ReverseProxy
failCount int
statusMutex sync.RWMutex
status upstreamStatus
}
func newProxy(url *url.URL) *proxyServer {
p := httputil.NewSingleHostReverseProxy(url)
proxy := &proxyServer{
upstreamProxy: p,
status: notready,
failCount: 0,
}
// start a goroutine to monitor upstream status via SSE
go func() {
eventsUrl := url.Scheme + "://" + url.Host + "/api/events"
client := &http.Client{
Timeout: 0, // No timeout for SSE connection
}
waitDuration := 10 * time.Second
for {
slog.Debug("connecting to SSE endpoint", "url", eventsUrl)
req, err := http.NewRequest("GET", eventsUrl, nil)
if err != nil {
slog.Warn("failed to create SSE request", "error", err)
proxy.setStatus(notready)
proxy.incFail(1)
time.Sleep(waitDuration)
continue
}
req.Header.Set("Accept", "text/event-stream")
req.Header.Set("Cache-Control", "no-cache")
req.Header.Set("Connection", "keep-alive")
resp, err := client.Do(req)
if err != nil {
slog.Error("failed to connect to SSE endpoint", "error", err)
proxy.setStatus(notready)
proxy.incFail(1)
time.Sleep(10 * time.Second)
continue
}
if resp.StatusCode != http.StatusOK {
slog.Warn("SSE endpoint returned non-OK status", "status", resp.StatusCode)
_, _ = io.Copy(io.Discard, resp.Body)
_ = resp.Body.Close()
proxy.setStatus(notready)
proxy.incFail(1)
time.Sleep(10 * time.Second)
continue
}
// Successfully connected to SSE endpoint
slog.Info("connected to SSE endpoint, upstream ready")
proxy.setStatus(ready)
proxy.resetFailures()
// Read from the SSE stream to detect disconnection
scanner := bufio.NewScanner(resp.Body)
// use a fairly large buffer to avoid scanner errors when reading large SSE events
buf := make([]byte, 0, 1024*1024*2)
scanner.Buffer(buf, 1024*1024*2)
events := 0
if slog.Default().Enabled(context.Background(), slog.LevelDebug) {
fmt.Print("Events: ")
}
for scanner.Scan() {
if slog.Default().Enabled(context.Background(), slog.LevelDebug) {
// Just read the events to keep connection alive
// We don't need to process the event data
events++
fmt.Printf("%d, ", events)
}
}
fmt.Println()
if err := scanner.Err(); err != nil {
slog.Error("error reading from SSE stream", "error", err)
}
// Connection closed or error occurred
_ = resp.Body.Close()
slog.Info("SSE connection closed, upstream not ready")
proxy.setStatus(notready)
proxy.incFail(1)
// Wait before reconnecting
time.Sleep(waitDuration)
}
}()
return proxy
}
func (p *proxyServer) ServeHTTP(w http.ResponseWriter, r *http.Request) {
if r.Method == "GET" && r.URL.Path == "/status" {
status := string(p.getStatus())
failCount := p.getFailures()
w.Header().Set("Content-Type", "text/plain")
w.WriteHeader(200)
fmt.Fprintf(w, "status: %s\n", status)
fmt.Fprintf(w, "failures: %d\n", failCount)
return
}
if p.getStatus() == notready {
path := r.URL.Path
if strings.HasPrefix(path, "/api/events") {
slog.Debug("Skipping wake up", "req", path)
w.WriteHeader(http.StatusNoContent)
return
}
slog.Info("upstream not ready, sending magic packet", "req", path, "from", r.RemoteAddr)
if err := sendMagicPacket(*flagMac); err != nil {
slog.Warn("failed to send magic WoL packet", "error", err)
}
// For root or UI path requests, return loading page with status polling
// the web page will do the polling and redirect when ready
if path == "/" || strings.HasPrefix(path, "/ui/") {
w.Header().Set("Content-Type", "text/html; charset=utf-8")
w.WriteHeader(http.StatusOK)
fmt.Fprint(w, loadingPageHTML)
return
}
ticker := time.NewTicker(250 * time.Millisecond)
timeout, cancel := context.WithTimeout(context.Background(), time.Duration(*flagTimeout)*time.Second)
defer cancel()
loop:
for {
select {
case <-timeout.Done():
slog.Info("timeout waiting for upstream to be ready")
http.Error(w, "timeout", http.StatusRequestTimeout)
return
case <-ticker.C:
if p.getStatus() == ready {
ticker.Stop()
break loop
}
}
}
}
p.upstreamProxy.ServeHTTP(w, r)
}
func (p *proxyServer) getStatus() upstreamStatus {
p.statusMutex.RLock()
defer p.statusMutex.RUnlock()
return p.status
}
func (p *proxyServer) setStatus(status upstreamStatus) {
p.statusMutex.Lock()
defer p.statusMutex.Unlock()
p.status = status
}
func (p *proxyServer) incFail(num int) {
p.statusMutex.Lock()
defer p.statusMutex.Unlock()
p.failCount += num
}
func (p *proxyServer) getFailures() int {
p.statusMutex.RLock()
defer p.statusMutex.RUnlock()
return p.failCount
}
func (p *proxyServer) resetFailures() {
p.statusMutex.Lock()
defer p.statusMutex.Unlock()
p.failCount = 0
}
func sendMagicPacket(macAddr string) error {
hwAddr, err := net.ParseMAC(macAddr)
if err != nil {
return err
}
if len(hwAddr) != 6 {
return errors.New("invalid MAC address")
}
// Create the magic packet.
packet := make([]byte, 102)
// Add 6 bytes of 0xFF.
for i := 0; i < 6; i++ {
packet[i] = 0xFF
}
// Repeat the MAC address 16 times.
for i := 1; i <= 16; i++ {
copy(packet[i*6:], hwAddr)
}
// Send the packet using UDP.
addr := net.UDPAddr{
IP: net.IPv4bcast,
Port: 9,
}
conn, err := net.DialUDP("udp", nil, &addr)
if err != nil {
return err
}
defer conn.Close()
_, err = conn.Write(packet)
return err
}