Generate labels with pangocairo (#8)
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Build ptprnt / build (push) Successful in 3m41s
All checks were successful
Build ptprnt / build (push) Successful in 3m41s
Goal of this PR is to have some basic labels generated with pangocairo - size of the canvas should be matching the input text and grow/shrink accordingly - basic formatting options like fontsize and align should be working Reviewed-on: moritz/ptouch-prnt#8
This commit was merged in pull request #8.
This commit is contained in:
@@ -1,6 +1,6 @@
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/*
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ptrnt - print labels on linux
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Copyright (C) 2023 Moritz Martinius
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Copyright (C) 2023-2025 Moritz Martinius
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@@ -21,39 +21,239 @@
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#include <cmath>
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#include <cstdint>
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#include <iostream>
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#include <vector>
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namespace ptprnt::graphics {
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Monochrome::Monochrome(const std::vector<uint8_t>& grayscale) : mPixels(std::move(grayscale)) {}
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// Constructor from grayscale data
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MonochromeData::MonochromeData(const std::vector<uint8_t>& grayscale, uint32_t width, uint32_t height,
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Orientation orient)
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: stride(0),
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orientation(orient),
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width(width),
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height(height),
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mPixels(grayscale),
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mIsProcessed(false) {}
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void Monochrome::setThreshold(uint8_t threshhold) {
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mThreshhold = threshhold;
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MonochromeData::MonochromeData(const std::span<uint8_t> grayscale, uint32_t width, uint32_t height,
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Orientation orient)
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: stride(0),
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orientation(orient),
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width(width),
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height(height),
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mPixels(grayscale.begin(), grayscale.end()),
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mIsProcessed(false) {}
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void MonochromeData::setThreshold(uint8_t threshold) {
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mThreshold = threshold;
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mIsProcessed = false; // Mark as needing reprocessing
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}
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void Monochrome::invert(bool shouldInvert) {
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void MonochromeData::invert(bool shouldInvert) {
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mShouldInvert = shouldInvert;
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mIsProcessed = false; // Mark as needing reprocessing
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}
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std::vector<uint8_t> Monochrome::get() {
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std::vector<uint8_t> outPixels(
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(static_cast<unsigned int>((mPixels.size() / 8)) + (std::floor(mPixels.size() % 8 + 0.9))));
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MonochromeData MonochromeData::get() {
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if (!mIsProcessed) {
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processGrayscaleToMonochrome();
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mIsProcessed = true;
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}
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unsigned int outIndex = 0;
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// Return a copy of the processed data
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MonochromeData result;
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result.bytes = bytes;
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result.stride = stride;
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result.orientation = orientation;
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result.width = width;
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result.height = height;
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result.mIsProcessed = true;
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return result;
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}
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for (unsigned int byteNum = 0; byteNum < mPixels.size(); byteNum += 8) {
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for (unsigned int bitNo = 0; bitNo < 8; bitNo++) {
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if (mPixels[byteNum + bitNo] > mThreshhold) {
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outPixels[outIndex] |= (1 << (7 - bitNo));
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} else {
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outPixels[outIndex] &= ~(1 << (7 - bitNo));
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void MonochromeData::processGrayscaleToMonochrome() {
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// Calculate stride based on packed monochrome data (1 bit per pixel, 8 pixels per byte)
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stride = static_cast<uint32_t>((width + 7) / 8);
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// Create the monochrome byte array
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bytes.clear();
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bytes.resize(stride * height, 0);
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// Convert grayscale to monochrome
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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uint32_t pixelIndex = y * width + x;
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if (pixelIndex < mPixels.size()) {
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uint8_t pixelValue = mPixels[pixelIndex];
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// Apply threshold
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bool isSet = pixelValue >= mThreshold;
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// Apply inversion if needed
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if (mShouldInvert) {
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isSet = !isSet;
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}
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// Set the bit in the monochrome data
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if (isSet) {
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setBit(x, y, true);
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}
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}
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}
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if (mShouldInvert) {
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outPixels[outIndex] = ~outPixels[outIndex];
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}
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outIndex++;
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}
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return outPixels;
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}
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// Transformation methods implementation
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void MonochromeData::transformTo(Orientation targetOrientation) {
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if (orientation == targetOrientation) {
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return; // No transformation needed
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}
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auto rotatedData = createRotatedData(targetOrientation);
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bytes = std::move(rotatedData);
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// Update dimensions and stride based on rotation
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switch (targetOrientation) {
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case Orientation::PORTRAIT:
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case Orientation::PORTRAIT_FLIPPED:
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// Swap width and height for portrait orientations
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std::swap(width, height);
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stride = (width + 7) / 8; // Recalculate stride for new width
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break;
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case Orientation::LANDSCAPE:
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case Orientation::LANDSCAPE_FLIPPED:
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// Keep original stride calculation
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stride = (width + 7) / 8;
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break;
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}
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orientation = targetOrientation;
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}
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bool MonochromeData::getBit(uint32_t x, uint32_t y) const {
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if (x >= width || y >= height) {
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return false;
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}
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uint32_t byteIndex = y * stride + x / 8;
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uint32_t bitIndex = 7 - (x % 8); // MSB first
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if (byteIndex >= bytes.size()) {
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return false;
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}
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return (bytes[byteIndex] >> bitIndex) & 1;
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}
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void MonochromeData::setBit(uint32_t x, uint32_t y, bool value) {
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if (x >= width || y >= height) {
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return;
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}
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uint32_t byteIndex = y * stride + x / 8;
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uint32_t bitIndex = 7 - (x % 8); // MSB first
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if (byteIndex >= bytes.size()) {
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return;
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}
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if (value) {
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bytes[byteIndex] |= (1 << bitIndex);
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} else {
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bytes[byteIndex] &= ~(1 << bitIndex);
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}
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}
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std::vector<uint8_t> MonochromeData::createRotatedData(Orientation targetOrientation) const {
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uint32_t newWidth = 0, newHeight = 0;
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// Determine new dimensions
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switch (targetOrientation) {
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case Orientation::PORTRAIT:
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case Orientation::PORTRAIT_FLIPPED:
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newWidth = height;
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newHeight = width;
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break;
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case Orientation::LANDSCAPE:
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case Orientation::LANDSCAPE_FLIPPED:
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default:
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newWidth = width;
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newHeight = height;
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break;
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}
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uint32_t newStride = (newWidth + 7) / 8;
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std::vector<uint8_t> newBytes(newStride * newHeight, 0);
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// Create a temporary MonochromeData for the new image
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MonochromeData tempData;
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tempData.bytes = std::move(newBytes);
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tempData.stride = newStride;
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tempData.width = newWidth;
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tempData.height = newHeight;
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tempData.orientation = targetOrientation;
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// Copy pixels with appropriate transformation
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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bool pixel = getBit(x, y);
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uint32_t newX = 0, newY = 0;
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switch (targetOrientation) {
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case Orientation::LANDSCAPE:
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newX = x;
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newY = y;
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break;
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case Orientation::PORTRAIT: // 90 degrees clockwise
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newX = height - 1 - y;
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newY = x;
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break;
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case Orientation::LANDSCAPE_FLIPPED: // 180 degrees
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newX = width - 1 - x;
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newY = height - 1 - y;
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break;
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case Orientation::PORTRAIT_FLIPPED: // 270 degrees clockwise
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newX = y;
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newY = width - 1 - x;
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break;
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}
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tempData.setBit(newX, newY, pixel);
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}
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}
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return std::move(tempData.bytes);
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}
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void MonochromeData::visualize() const {
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std::cout << "MonochromeData visualization (" << width << "x" << height << ", orientation: ";
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switch (orientation) {
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case Orientation::LANDSCAPE:
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std::cout << "LANDSCAPE";
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break;
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case Orientation::PORTRAIT:
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std::cout << "PORTRAIT";
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break;
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case Orientation::LANDSCAPE_FLIPPED:
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std::cout << "LANDSCAPE_FLIPPED";
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break;
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case Orientation::PORTRAIT_FLIPPED:
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std::cout << "PORTRAIT_FLIPPED";
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break;
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}
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std::cout << "):" << std::endl;
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// Print the image row by row
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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bool pixel = getBit(x, y);
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std::cout << (pixel ? "█" : ".");
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}
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std::cout << std::endl;
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}
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std::cout << std::endl;
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}
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} // namespace ptprnt::graphics
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