Fix Monochrome class with new data structure, unit tests. There is work to be done still
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@@ -19,19 +19,17 @@
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#pragma once
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#include <stdint.h>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <span>
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#include <vector>
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namespace ptprnt::graphics {
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typedef uint8_t ALPHA8; // Alpha only, 8 bit per pixel
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typedef uint32_t RGBX8; // RGB, least significant byte unused, 8 bit per channel
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typedef uint32_t RGBA8; // RGB, least significant byte alpha, 8 bit per channel
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typedef uint32_t ARGB8; // RGB, most significant byte alpha, 8 bit per channel
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using ALPHA8 = std::uint8_t; // Alpha only, 8 bit per pixel
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using RGBX8 = std::uint32_t; // RGB, least significant byte unused, 8 bit per channel
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using RGBA8 = std::uint32_t; // RGB, least significant byte alpha, 8 bit per channel
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using ARGB8 = std::uint32_t; // RGB, most significant byte alpha, 8 bit per channel
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template <class T>
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class Bitmap {
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@@ -48,8 +46,8 @@ class Bitmap {
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[[nodiscard]] uint16_t getHeight() const;
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bool setPixels(const std::vector<T>& pixels);
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[[nodiscard]] std::vector<T> getPixelsCpy() const;
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[[nodiscard]] std::optional<std::vector<T>> getLine(uint16_t line) const;
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[[nodiscard]] std::optional<std::vector<T>> getCol(uint16_t col) const;
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[[nodiscard]] std::vector<T> getLine(uint16_t line) const;
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[[nodiscard]] std::vector<T> getCol(uint16_t col) const;
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void visualize() const;
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private:
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