Moved graphics classes into own namespace, added unit testing with gtest
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37
src/graphics/Bitmap.hpp
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37
src/graphics/Bitmap.hpp
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#pragma once
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#include <stdint.h>
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#include <cstdint>
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#include <optional>
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#include <vector>
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namespace ptprnt::graphics {
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typedef uint8_t ALPHA8; // Alpha only, 8 bit per pixel
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typedef uint32_t RGBX8; // RGB, least significant byte unused, 8 bit per channel
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typedef uint32_t RGBA8; // RGB, least significant byte alpha, 8 bit per channel
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typedef uint32_t ARGB8; // RGB, most significant byte alpha, 8 bit per channel
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template <class T>
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class Bitmap {
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public:
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Bitmap(uint16_t width, uint16_t height);
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~Bitmap() = default;
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uint16_t getWidth();
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uint16_t getHeight();
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std::optional<std::vector<T>> getLine(uint16_t line);
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std::optional<std::vector<T>> getRow(uint16_t row);
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private:
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uint16_t mWidth;
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uint16_t mHeight;
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std::vector<T> mPixels;
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};
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// force compiler to generate class for type ALPHA8 and RGBX8
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template class Bitmap<ALPHA8>;
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template class Bitmap<RGBX8>;
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} // namespace ptprnt::graphics
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